ft SroZone | Cap 110 | Server Protected | Never Closing | Original Systems | Zero Edits | Free Silk/Hour | Low Rates | Rev System | Winter Event | OldSchool System | Daily Events | Balanced System | Battle Arena | Forgotten World | Capture The Flag ~ Private Sro

Silkroad Private Servers

SroZone | Cap 110 | Server Protected | Never Closing | Original Systems | Zero Edits | Free Silk/Hour | Low Rates | Rev System | Winter Event | OldSchool System | Daily Events | Balanced System | Battle Arena | Forgotten World | Capture The Flag

SroZone | Original Systems | Cap 110 | ZERO EDIT | Protection | Never Closing

OPEN SINCE: December 03th, 2014.
I have been to many silkroad servers, but never found a decent one, because all the servers were over-edited. You know that feeling, when you see glitters everywhere.
Can be really disgusting. In my honest opinion, Silkroad is not about this. Nor it is about the daily GM events, nor the free silk (duh!), and certainly not about such high rates as ~700x. Silkroad is an MMORPG - a role-playing game, which usually consists of leveling up a character with FUN. Fun doesn't include reaching level cap in 1 hour of playing. Oh my, sorry.... botting.
So I have decided to create a Silkroad server that brings back the good old Silkroad feeling, which made everyone play it so desperately. Those, who have played one of the iSRO servers, or even ECSRO, will know how I feel.



So how will the server's sketch looks like?
- Nothing is complicated
- No edits
- No free silk -- edited(though!)
- IP limit 2!

And what special things will you find on our server?
!!NOTHING!! You will not get blinded when you log on.
- No coin system, let alone coin farming
- No full sun in a week
- Old school things like penon taxi, ong farming, etc.!


One may rightfully ask: WHY does this server built? What audience do we aim?
Back in those days when silkroad servers were relatively stable, I was an active player myself, and it is my favorite game even until this day. And then came the day, when armies of private servers opened, and there were no options but to move from one to the other. They either got closed, or I got ban for some irrational reason, or I was hacked, or GM was a corrupt bastard, or they just simply fucked up the server in time. I had enough of it. So I started my own server. That was 4 years ago, and I had quite a few servers, which had let me to gain experience enough to setup, maintain, debug and edit silkroad servers at an impressive speed.
It certainly feels that the era of over edited servers are somewhat going down, soon they are over. I realize the fact that people are looking for decent (actually) Silkroad-ish server. Thus, I start one for the community.



Server details:
Exp rate: 10x
START PLAYING! Forget that f**king 500x rates. That's not an MMORPG. Group up with people on penons and have afternoon parties together. It was so much fun back then, wasn't it? If you want to be someone, you will have to play for it.

Drop rate: 5x
...and maybe that's even more than it should be. But we leave it as it is, so y'all can be happy about something. One thing is for sure: you will not be running to town every 30 minutes, because your inventory is full. You DO know the feeling, right? =)

Gold rate: 3x

You better get accustomed to having 100m gold means hell a lot of fortune. You all remember when you had your first million on iSRO, right? Catch that feeling... it's coming back. 

Alchemy rate: 1.2x

Just a slightly bit better than original, to make your life calmer. To the hell with +15-20 weapons, those servers are mainly pay to win. You will be super excited to try +7 on your weapon, and if it succeeds, you throw up a party. If you have glow on your weapon, that makes you unique. It is like that in 95% of other MMORPGs. And had not mentioned the lack of balance with such a high success rate.

Forgotten world drop rate: 2x

We doubled the original rate to give you more luck to get unique, rare weapons in the game. Happy hunting, it will worth it! 

Trade rate: 3.03x

A result of a long and thorough testing. We had our principles which we followed, and we decided this will be the optimal setting. We want prices remain real as well as players shouldn't be stuffed with gold. And since trading will be the best source of money on the server, it will worth to have as many trades as possible (and not just pressing the start button of mbot occasionally).

Magic Pop:
Disabled!

Free silks:
-Yes, we will add free silk content, based on online up-time.
We believe that this is not the server where you should be bathing in silks.
Worse thing for the economy. So you will get free silk, under one temporary and one long-lasting condition:
1.) 200 players on the server.
2.) Be level 110.
Okay, you raged out. Why do we want this? For the second: the reason is obvious, I hope I don't have to explain it.
As for the first, we have a solid reason: we don't want to unbalance the players wallet - we have run into this error before, when the starters were stuffed with gold, while the not-even-so-late joiners were poor as hell. Also, we want you to advertise our server and call your friends to play with. Even I will join the players!

Monster spawns rebalanced
Some areas full of mobs, others empty - we have worked on this one to ensure you less annoyance when you are grinding!
 Old school stacking!
Gathering one of the SRO stuffs you always had to cope with in the past times. We add some stacking for your comfort (elixirs = 50 stack, tablets = 50 stack), but stones will not be stackable by principle (and of course because it will get attribute assimilation %'s bugged). The time of storage characters is back, and you will be rather selling some of your stored goods, thus giving a butt-kick to the server's economy.


Server will open with the capacity of 500, but - with the current configuration, we are open to add more if it comes necessary - we can increase up to 2000! Don't worry about lag and being crowded or something. That's such a problem we are experts in handling. :P


Some rules about the server:

No racism!
- We decided to take this very seriously. Openly (private chat is not included!) insulting someone Else's nation, religion, skin color, etc. will result in a temporary ban upon report.

No scam!
- Fake chars copying trust able people or just simple scammers will be permanently banned upon report. We strongly encourage everyone to screenshots of every business action to ensure safety. We will get your item back, if the guy person is proved to be a scammer.

Don't insult the staff!
- We are people who do A F**K*NG LOT OF WORK to maintain the server. Is this the honor that you wanna f**k our mothers, or worse? Temporary ban will be provided, be cautious.

Don't cry for events!
- Nothing is more annoying than the idiots who is nothing else but "EVENT PLEZ GM" in global for hours. It is more powerfully annoying for the GMs. Why? Because events aren't part of the game environment. It's just some occasional candy from the staff to the players. If you want to play here because there will be event every hour, don't even think about joining! Crying people will get DC if they are annoying most of the people, or the GM.

NOTE: if you have no idea what to do when there is no events, I will list all the activities that makes your MMOPRG playing worthwhile.
Try to remember what did you do back then!
- Level up (you will have time to level up)
- Trade (gold is something you will always need)
- Alchemy (obvious part of the game, fun)
- FGW (to have the best weapon)
- Stall, trade (all the WTS/WTB, everyone likes business.)
- Quests (to have titles and blue zerk)

Now, few words about the properties of the server:
Firstly, the parameters:
- vSRO server files 188
- Usual bugs are fixed
- Stable
- Exploits are prevented (for example no exchange bug in pvp)
- Anti-DDoS system (Hyper filter)
- No lag (decent server machine)

And the functions:
What you have to know, that we reseted basically everything to normal.
1: Grinding - obviously
2: Job system - everyone will trade, right?
3: Alchemy - rates aren't high, nor low
4: Forgotten world - instance dungeon of the game to gain superior items
5: Magic pop - it will actually worth something
6: Zerk title quests - chief general, count!
7: Job temple - (?)


Once can easily say, that the content is really minimal, compared to other servers. This isn't much, but it is deliberately like this! We don't want you to get overwhelmed or base your playtime upon ultra special features of our own invention. Less extra features, less bugs! And the less is sometimes more.


Some Picture:


















Questions / Answers
1. How do I know if the GM is corrupt or not?
- You can't know, probably. But it's not the GMs job to sell items to the players, so don't even ask for it!

2. What does the GM spend the donations on?
- My first plan is (apart from upgrading the server if it is necessary) to buy a well-written website with a decent design.

3. How do I know if the server will not close in a month?
- Again: you cannot know. We all cannot know. It is all up to you people, if you populate the server, it will be long living!  We are not the type of server owners who get some money from the server and close instantly. We have worked on this for weeks. We will do everything to keep it open. One word: quality!

4. Pay2win, right?
- Sure! Oh f**k, I mean, no, no. There's nothing in the server you can't get without donating.

5. 63412 Zerk titles buy able for silk?
- The only Zerk titles you can get are the ones provided by the system. You all have to do the same work like in isro!

5. Balanced?
- Everything is in the original state as developed by Joymax.

6. Active GMs?
- Yes, in the background. We are constantly processing the feedback about the server and developing the parts of the game where we feel it necessary.

7. So there will be no event GMs?
- Yup! No people whose daily job is to entertain people. People can entertain themselves and each other perfectly well like in every other normal game. So don't ask for events! There will be occasional events by the admin, but not by people who have nothing else to do. We take this very seriously, so don't bother crying.


The team has quite a few years of experience in creating silkroad servers. We are protected and we are supported. Special thanks to our contributors and the protection services!

Links:
Homepage: Link
Download: - Link
Register - Link
Facebook Page: Link
Facebook Group : Link
Forum: Link


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